Rockstar Games Gta Vi Cover Art Drives 25 June Pre-Orders

Rockstar Games GTA VI cover art now has a 25 June pre-order date, with the price still unrevealed before the 19 November launch.

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Rockstar Games Gta Vi Cover Art Drives 25 June Pre-Orders

Rockstar Games GTA VI cover art now sits beside a fixed sales date: pre-orders begin on 25 June. For Fans of Grand Theft Auto, that turns a long wait into a buy-or-wait decision, even though Rockstar and Take-Two still have not said what the game will cost.

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Jason and Lucia Lead

GTA 6 will be released on 19 November on PlayStation 5 and Xbox Series X and S. That gives retailers and buyers a clear runway, but it also keeps the most sensitive number off the table.

Jason and Lucia in the new game matter because Rockstar is selling more than a date; it is selling the first mainline Grand Theft Auto with Lucia as the first ever playable female protagonist in a 3D setting. That shift gives the launch a different commercial hook from the usual sequel cycle.

Price Still Missing

Rockstar delayed GTA 6 twice before setting the new plan, first from autumn 2025 and then from May 2026. The company said it needed extra months to finish the game with the level of polish fans had come to "expect and deserve".

Some analysts have estimated the game could be the first to be priced at $100, while other estimates place development costs at more than $1bn. That leaves the 25 June pre-order start with a real gap in the pitch: buyers can reserve a copy, but they still do not know whether the sticker price lands at £76 or something else entirely.

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What 25 June Opens

The practical move now is simple. Fans of Grand Theft Auto who want the game on day one can mark 25 June, then wait for the price reveal before deciding whether to commit.

PC players and anyone hoping for Nintendo Switch 2 can keep watching, because the release plan names PlayStation 5 and Xbox Series X and S only. If Rockstar follows through on the 19 November date, the pre-order window will become the first real test of how much demand the franchise can absorb before launch.

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Entertainment writer covering Hollywood, streaming platforms, and award seasons. Twelve years reviewing film and television for major outlets.