Loveless Borderlands 4 adds a sixth playable Vault Hunter on Sept. 10, and the new character arrives with a clear assignment: fill the assassin slot. Loveless the Hacker brings stealth, sniping, melee, and contagion-based play into Borderlands 4, which had been described as missing that archetype before the addition.
Ryan Bailey said he wanted Loveless’s tech to feel “a little more refined and directional,” and the design reads that way on paper. The character’s kit leans on precision rather than chaos, pairing a high-tech stealth cloak called Visual Paradox Nexus with attacks that reward controlled positioning and repeated damage over time.
Ryan Bailey on Loveless
Bailey also drew a line between Loveless and the main cast, saying, “When I think of the tech of the main cast, I think of Harlowe and all of the sciency stuff. All of that was much more grounded. Or Amon, it’s a lot of tech, but tech to punch with.” Loveless sits at the other end of that spectrum: a hacker built around mastery, not improvisation.
That framing matters because Loveless is not just another damage dealer with a different coat of paint. Bailey said, “Nothing is being done for the first time; this is all for the thousandth time.” In practice, that suggests a character designed to feel deliberate, with abilities tuned around control rather than discovery.
Plague Star and VPN
Plague Star is the oversized shuriken at the center of the kit, and it can apply contagion, a disease that spreads when someone carrying stacks of it dies. Loveless’s skill trees can push that further by turning Plague Star into multiple spinning shurikens, which should make enemy grouping and chain pressure the obvious play pattern.
The same trees can also give access to a kusarigama that can be used during VPN, the high-tech stealth cloak that lets Loveless move around undetected. Nick Thurston said, “I love melee weapons a lot, and putting them in the game,” and added, “We talked about what kinds of weapons we have not explored. There’s the kusarigama, which is something you might see in a lot of other games that we’ve never done before.”
Borderlands 2 and Zer0
The comparison point is Zer0 from Borderlands 2, since Loveless is meant to occupy the assassin niche he represented. That makes the Sept. 10 release more than a roster update: it restores a missing combat identity while giving Borderlands 4 a stealth-and-status character built around sustained pressure instead of straight burst.
For players, the immediate question is how far the contagion and VPN tools scale once the full game opens up. Based on the current description, Loveless looks less like a hybrid experiment and more like a purpose-built assassin, which is exactly the kind of role Borderlands 4 needed to stop leaving on the table.







