Doug Bradley gives Hellraiser Revival a mixed launch

Hellraiser revival gets a mixed launch review, praising gore and combat while flagging the roughly nine-hour story’s weak storytelling and repetition.

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Doug Bradley gives Hellraiser Revival a mixed launch

Doug Bradley gives Hellraiser revival a mixed launch, with the review praising its gore and combat while rejecting much of its storytelling. The roughly nine-hour story centers on Aiden, whose drive to bring back his murdered girlfriend turns into a pact with Pinhead.

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Aiden and Pinhead

Aiden is a one liner-spouting everyman with troubling addiction problems, and the opening scene sends him and his lover into a disastrous intimate moment of sexual fetishism. From there, he bargains with Pinhead to slaughter members of a local death cult and feed their hearts to her partially reanimated remains, giving the game its blunt survival-horror premise.

Doug Bradley voices Pinhead with trademark unnerving eloquence, which gives the character the same hard edge the property depends on. The game’s appeal starts there: a recognizable horror fixture, a grim bargain, and a lead who is already too damaged to make clean choices.

Resident Evil systems

The shooting is pretty solid, and the weapon and inventory setup borrows heavily from Resident Evil. Upgradeable pistols, shotguns, machine guns, and breakable blades and bats give players enough tools to work through scarce ammo, and the reviewer even had to toggle off the overzealous aim assist.

Aiden cannot vault over obstacles, and one room full of precious items could be seen through a wide open window but still required a key for the locked door. That kind of design makes the game feel deliberately old-school in places, though not always in ways that improve pace or flow.

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Pinhead in Hellraiser

The game mixes slash-and-sidestep melee encounters with skull-shattering shotgun blasts, but the variety of enemy types is somewhat limited. Machete and gun-wielding cultists, gangly ghouls, suicide-bombing beasts, and legless creatures crawling after the player keep the encounters moving, yet the review said the heavy-handed storytelling and repeated chase sequences drag against the stronger combat and gore.

The result is a launch verdict that points horror fans toward the same thing and away from everything else. Hellraiser revival may satisfy players who want grisly fights and a faithful Pinhead, but its drawn-out exposition dumps and repetitive design leave the nine-hour story feeling narrower than its premise.

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Entertainment writer covering Hollywood, streaming platforms, and award seasons. Twelve years reviewing film and television for major outlets.