Call of DutyⓇ: Modern Warfare 4Ⓡ Campaign Early Access starts on October 16, and the MW4 release date now gives players a fixed point for the campaign’s first access window. The build includes DLSS 4.5, so the launch is not just about timing but also about what runs in that early slice of the game.
Captain Price and the campaign
The campaign is set during a North Korea invasion of the Korean Peninsula, and a young squad of South Korean soldiers is fighting on collapsing front lines. Captain Price is also waging a personal war from the shadows, which puts the story on two tracks at once: open conflict at the front and a separate fight that stays hidden.
DLSS 4.5 in Modern Warfare
NVIDIA’s DLSS 4.5 technologies are part of the package, and that matters most for players watching frame delivery and image clarity on GeForce RTX hardware. The practical reading is simple: the early-access build arrives with image-upscaling support already tied to the campaign rather than waiting for a later patch.
DMZ and multiplayer modes
The source also places multiplayer around Team Deathmatch, Domination, Hardpoint, Kill Confirmed, Search and Destroy, and Inflation, while DMZ is described as Call of Duty’s definitive extraction shooter. DMZ is presented as a living world with unpredictable enemy encounters, weather, and objectives, plus match-to-match progression and inventory systems, so this is not a static playlist but a mode built around changing conditions and carried-over loadout decisions.
The unresolved piece is the exact year behind October 16, along with the full release schedule after Campaign Early Access begins. Players who care most about the campaign can mark the date now, while anyone waiting on the broader rollout still has only the early-access start to work with.







