Lucy Izzard has opened Wallace and Gromit to Lightroom in London, putting Aardman Animations’ handmade world into an immersive cinematic format. The show moves between documentary storytelling and behind-the-scenes material, while the reviewer says it lands as half-documentary and half-clip show.
That split is the point and the problem. Aardman’s rise runs from Peter Lord and David Sproxton meeting in suburban Surrey and starting to experiment with clay, through the later help of Nick Park, to the studio’s best-known characters now being shown at large scale in London.
Surrey to London
Peter Lord and David Sproxton began with clay, and Morph was first made out of a ball of clay. From there, Peter Lord, David Sproxton and Nick Park helped set in motion Aardman’s rise from Woking to success, a path that the new Lightroom experience turns into a public, room-sized narrative rather than a studio history lesson.
The experience covers Wallace and Gromit, Shaun the Sheep and Morph, with clips from Aardman’s biggest cinematic triumphs threaded through the presentation. It also reaches back to 1989’s A Grand Day Out, the first Wallace & Gromit film, so visitors are not just seeing familiar characters but the start of the franchise’s screen life.
Behind the Scenes
The strongest material is the process itself. Aardman animators act out scenes before moving to puppets, the mouths form the “eeee” sound of the word cheese, and the show even includes Shaun the Sheep doing a barn-based talent show. Creature Comforts is recreated in living rooms and gardens, which gives the side screens a practical purpose instead of leaving them as decoration.
Lucy Izzard’s voiceover puts the philosophy plainly: “I think people still crave imperfection,”. That line carries the experience better than any marketing gloss, because the whole point is to make the handmade look big without sanding off the fingerprints.
Solomon at Four
The reviewer brought Solomon, who is four, after he went to the cinema the day before to see the latest Shaun the Sheep movie. That detail matters because it shows the audience range this format is chasing: children can meet the characters first as entertainment, then encounter the craft that built them.
Peter Gabriel’s Sledgehammer is shown at an enormous scale, and the side screens make it feel like being inside Shaun the Sheep’s barn, Gromit’s cardboard box and behind the recording desk. But the comparison with Lightroom’s recent Prehistoric Planet: Discovering Dinosaurs is blunt: this Aardman show does not take full advantage of Lightroom’s capabilities.
The experience works best as a celebration of process, not pure spectacle, and that is where it should stay. If Lightroom wants this format to land, it needs to lean harder into the studio’s imperfect methods instead of letting the clips do too much of the work.







