Mark Tilbury says the GTA 6 price could work out cheaper than 50 nights out, turning a $99.99 purchase into what he calls $5,000 in entertainment savings. In his 30-second video, the finance YouTuber and self-made millionaire with 9.3 million subscribers on the popular streaming platform frames the game as unusually cheap on an hourly basis.
Tilbury’s 200-hour math
200 hypothetical hours is the center of Tilbury’s calculation. He says the Ultimate Edition costs $99.99, then spreads that out over 80 hours for the main story to get $1.25 an hour; once side missions and exploration push playtime to around 200 hours, he says the cost falls to 50 cents an hour.
50 evenings of entertainment is the way he packages the example. Tilbury says four hours a night would give a player 50 nights, and that a single night out could easily run $100 in his math. Multiply that by 50, and the comparison reaches $5,000 without changing the game price.
Rockstar Games extras
Rockstar Games has helped make the full bill bigger than the headline price. Sony is selling limited Vice City DualSense controllers at around $84.99, Rockstar Games has opened an official merch collection of hoodies and tees, and the physical poster at the Rockstar Store is $.99 while the printable Leonida map is free.
pushes the same price conversation in a different direction, but Tilbury’s math still does the heavier work here: it gives buyers a quick way to compare one purchase against repeated nights out. The useful part is not the joke; it is the hourly rate.
PS5 and Xbox costs
The catch is that Tilbury’s savings claim depends on hypothetical spending, a pricier edition, and assumptions that ignore console and electricity costs. The article says the real bill can range from about $80 to a thousand depending on whether a player already owns a PS5 or Xbox, and that makes the entry cost far less tidy than the $99.99 headline price.
sits in the same pricing lane, because the wider argument around GTA 6 has already moved beyond sticker shock. The article says the game pushed past the old price ceiling that most releases held to for years, so buyers now have to separate the software price from the hardware and add-ons before they decide whether Tilbury’s math works for them.
That is the real reading of this story: GTA 6 may be cheap entertainment per hour, but the total outlay depends on what the buyer already owns. A player with a console and no extras gets close to Tilbury’s clean comparison; a player starting from zero does not.







