Ubisoft Cancels Prince of Persia Remake Amid Reorganization and Layoffs

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Ubisoft Cancels Prince of Persia Remake Amid Reorganization and Layoffs

French video game publisher Ubisoft has announced a major reorganization amid studio closures and layoffs, impacting its upcoming game lineup. The company confirmed on Wednesday the discontinuation of several projects, including the highly anticipated remake of “Prince of Persia: The Sands of Time.” The restructuring aims to improve operations and enhance game quality through five newly created units known as “Creative Houses.”

Ubisoft’s New Operational Model

Ubisoft’s new model will divide operations into five Creative Houses, each concentrated on a specific genre. This change comes as the company faces pressures such as rising development costs and the need for high-quality game releases.

  • CH1 (Vantage Studios): Focuses on major franchises like Assassin’s Creed and Far Cry.
  • CH2: Dedicated to competitive and cooperative shooter games, including titles like The Division and Ghost Recon.
  • CH3: Oversees various Live experiences, with brands like For Honor and Skull & Bones.
  • CH4: Concentrates on immersive fantasy worlds, encompassing games like Prince of Persia and Rayman.
  • CH5: Aims at casual gaming with titles such as Just Dance and Hungry Shark.

As part of this shift, Ubisoft has halted four unannounced projects and a mobile title, aligning its development focus with enhanced quality standards. The company plans to allocate more time for seven existing games to meet these benchmarks. Furthermore, an unannounced title initially scheduled for fiscal year 2026 has now been postponed to fiscal year 2027.

Impact of Layoffs and Studio Closures

While Ubisoft has confirmed the closure of its Halifax and Stockholm studios, details on further layoffs remain undisclosed. The company, which employs around 17,000 individuals, is expected to provide updates in its upcoming quarterly earnings report on February 12.

According to Ubisoft, the recent restructuring reflects a strategic reset aimed at fostering sustainable growth. CEO Yves Guillemot emphasized the necessity of adapting to an increasingly selective and challenging AAA gaming industry. He noted that transforming the company’s operational structure will allow for quicker decision-making and improved creative output.

Financial Outlook and Future Projects

In light of recent changes, Ubisoft reported sales of €330 million for the latest quarter, driven by successful partnerships and a robust back catalog. This performance underscores the company’s potential for recovery, despite the challenges ahead. Ubisoft is committed to ensuring its games not only meet but exceed quality expectations, marking a decisive turning point in its operational strategy.

As Ubisoft ventures into this new phase, it remains focused on reclaiming its creative leadership while delivering long-term value to players and stakeholders alike. The introduction of Creative Houses signifies a commitment to innovation and excellence within the gaming industry.