Wildlight Entertainment Confirms Layoffs Amid Highguard Development
Wildlight Entertainment has confirmed layoffs following the launch of its free-to-play game, Highguard. The company’s announcement comes after employees shared news of their dismissals online, including level designer Alex Graner, who indicated that most of the team had been affected.
Details on the Layoffs at Wildlight Entertainment
Although Wildlight did not specify the exact number of employees impacted, it stated that a “core group” would remain to support the game’s development. The studio expressed pride in its team and gratitude toward the community of players who engaged with Highguard.
Background on Highguard and Its Launch
- Release Date: January 26
- Platforms: PlayStation 5, Xbox Series X/S, and PC
- Genre: Free-to-play raid shooter
Highguard debuted amidst varied reviews. Early impressions at The Game Awards 2025 suggested audience disappointment, particularly concerning its unconventional first-person shooter style. Game Informer Editor-in-Chief Matt Miller categorized it as a promising contender in the gaming landscape.
Future of Highguard Content
The layoffs raise concerns about the continuity of future content drops. Graner noted significant unreleased content he had worked on, hinting that it might not see the light of day due to the ongoing changes at the studio. Recently, the game received an Episode 2 update, introducing new features such as a ranked mode and additional gameplay elements.
As the situation unfolds, Game Informer has pursued further details regarding the layoffs, particularly how many team members were affected and what this means for the future of Highguard.