Mega Crit Removes Doormaker from Slay The Spire 2 Beta
Mega Crit has removed Doormaker from slay the spire 2 and replaced it with Aeonglass in the new beta update. The change lands after Doormaker went through multiple reworks, and it shifts one of the game's most divisive Act Three fights before the beta branch settles into a slower cadence.
Doormaker Out, Aeonglass In
“While Doormaker had interesting micro decisions in the fight, he was over the complexity threshold of what we want, and had lingering issues,” Mega Crit said in the beta update notes. “We decided that starting over fresh will let us hit what we actually want for an Act Three boss.”
Aeonglass enters with three stacks of Artifact and a pressure mechanic called Withering Presence. The effect adds a Wither status card to your hand for every four non-status cards you play, and Wither deals two damage if it sits in your hand at the end of your turn.
Wither also has Retain and Exhaust, which keeps the new boss from behaving like a simple swap-in. That gives beta players a different Act Three deck check than Doormaker did, especially for builds that lean on long turns or repeated non-status plays.
Defect and Regent Buffs
The same update also gives the Defect several buffs. Infused Core now causes Lightning Orbs to hit harder, Hyperbeam and Uproar deal more damage, Shatter now evokes all your Orbs twice, and the upgraded Tesla Coil has slightly less base damage but triggers all your Lightning twice.
The Silent only received one change: Blade of Ink now creates Inky Shivs with reduced damage. The Regent got a broader adjustment set, with Sword Sage now granting Sovereign Blade the Replay effect rather than just making it hit an additional time, while Bulwark and Patter now grant less block and Crescent Spear now has higher base damage. The upgraded Royalties card now gives slightly more gold, and Gold Axe now deals damage based on the cards played by everyone when used in multiplayer.
Three New Neow Relics
Three new Neow relics were added in the update. Kaleidoscope grants two card rewards from across other characters, Fishing Rod upgrades a random card for every three normal combats, and Silken Tress enchants your first card reward with Glam. Glam gives a card Replay the first time it is played.
Mega Crit also added the first Bestiary and said the beta patch cycle is now changing to every two weeks. “This may be a bit surprising as the first game was patched weekly,” it said, “but it was a lot of work so it really sucked,” adding that the slower cadence allows “bigger changes and more time working and polishing stuff before it goes out.”
For players in the beta branch, the practical takeaway is simple: Act Three now asks for a different boss plan, and the rest of the patch favors testing time over rapid-fire updates. That is the cleaner trade-off here — fewer patches, but each one carries enough room to change how a run plays out.