Rockstar will open GTA 6 price pre-orders on 25 June, but the game’s price is still unrevealed. That leaves buyers with a launch date and platform list, yet no number on the box.
The game is due on 19 November for PlayStation 5 and Xbox Series X and S. Analysts have estimated it could be the first game priced at $100, which is why the missing price matters now rather than later.
Jason and Lucia lead GTA 6
Jason and Lucia are the playable characters in Grand Theft Auto VI, and Lucia will be the first ever playable female protagonist in a 3D setting. Rockstar is selling the game as a major release, not a routine sequel, and the pre-order window makes that strategy visible before a price is attached.
The company has also delayed the game twice, first from Autumn 2025 and then from May 2026. That history makes the 25 June pre-order date more than a simple sales switch: it is the first public test of how much demand Rockstar can lock in before shoppers know the final charge.
Take-Two leaves $100 open
Take-Two and Rockstar have not set the GTA 6 price, and that silence keeps the $100 estimate in play rather than dismissed. If the game lands there, it would reset the ceiling for a mainstream release; if it comes in lower, the market gets a different signal about how aggressively Rockstar wants to price the launch.
Rockstar has also not said whether an updated online mode will arrive when GTA 6 launches, which keeps part of the launch package unsettled even as the release date is fixed. For players, the immediate move is simple: the pre-order clock starts on 25 June, but the buying decision still lacks the one figure that usually anchors it.
June 25 sets the pace
25 June is the first date that changes anything for customers, because that is when pre-sales begin and the market finds out whether Rockstar is ready to attach a premium to the biggest single release in years. The real question is not whether interest will be there; it is what price Rockstar will actually set when the doors open.






