Quentin Tarantino Explains Creation of Fortnite’s ‘Kill Bill’ Crossover
Acclaimed filmmaker Quentin Tarantino recently discussed his collaboration with Fortnite in creating a new crossover project, titled “The Lost Chapter: Yuki’s Revenge.” This special event took place at the Vista Theater in Los Angeles on November 19, where Tarantino shared insights about his involvement with Epic Games.
Fortnite’s Creative Approach
During the meeting with Fortnite, Tarantino initially expected them to seek licensing for characters. However, the request was different. Fortnite representatives asked if he had a short segment, around eight to twelve minutes long, that they could use. Though they did not explicitly state a need for iconic characters, it was heavily implied that they wanted to incorporate elements from his well-known works.
The Origins of Yuki’s Revenge
Tarantino revealed that he had an unused segment from the original draft of “Kill Bill” that perfectly suited Fortnite’s needs. This segment had been shelved due to its excessive action sequences. Yuki’s Revenge tells the story of Yuki, the twin sister of Gogo Yubari, as she seeks revenge against Uma Thurman’s The Bride. Gogo, a supporter of Lucy Liu’s O-Ren Ishii, was part of a notorious series of violent scenes in “Kill Bill.” Tarantino emphasized how this project allowed a long-held vision to finally reach an audience.
Reuniting with Uma Thurman
At the event, Tarantino was joined by Uma Thurman, who reprised her role as The Bride. The actress commented on her excitement to return to this iconic character, noting that it not only brought her back to a familiar role but also reunited her with Tarantino. She highlighted the significance of this project as a way to engage a new generation of fans. Tarantino expressed enthusiasm about the crossover between “Kill Bill” fans and the Fortnite community.
Release Information
- Premiere of Yuki’s Revenge: November 30 at 2 p.m. ET in Fortnite.
- Theatrical Release: “Kill Bill: The Whole Bloody Affair” will be shown on December 5 in select theaters across the U.S., Canada, and the U.K.
This combined release allows fans of both franchises to experience a unique fusion of storytelling. The animation utilizes Epic Games’ Unreal Engine, showcasing the depth of creativity in video game adaptations.
Conclusion
As Tarantino continues to bridge the gap between cinema and gaming, “The Lost Chapter: Yuki’s Revenge” marks a significant moment for both industries. With the new content set to engage diverse audiences, it exemplifies the evolving nature of entertainment collaborations.