GameStop’s ‘Trade Anything Day’ Sees Customers Bring Goose, Bobcat, Wii Disc

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GameStop’s ‘Trade Anything Day’ Sees Customers Bring Goose, Bobcat, Wii Disc

GameStop recently hosted a unique promotional event labeled ‘Trade Anything Day,’ which took place on December 6, 2025. During this event, the gaming retailer accepted over 80,000 items in exchange for store credit. This initiative aimed to showcase GameStop’s trade-in program, allowing customers to trade various home entertainment products.

Unusual Items Accepted

The event attracted attention for the bizarre nature of some traded items. GameStop showcased images of the most memorable trades, which included:

  • A taxidermied bobcat
  • A taxidermied goose
  • A physical Netflix disc for the Nintendo Wii
  • Air Jordans
  • Tapes of Friends on VHS
  • A tiny Jesus figurine
  • A speed limit sign
  • McDonald’s Grinchmas socks
  • A replica of the United States Declaration of Independence

Some customers humorously reported attempting to trade live pets, such as dogs, only to be declined. The press drew attention to the amusing nature of trades, presenting a quirky image of the event.

Previous Trade-In Success

Prior to this fun-filled event, GameStop made headlines for a significant trade-in involving a rare Pokémon card, for which it paid over $30,000. Although the retailer claimed the trade demonstrated fair value, admitting the card was actually worth around $3,000 more, it reinforced their commitment to providing competitive trade-in values.

The excitement around ‘Trade Anything Day’ not only entertained participants but also highlighted GameStop’s ongoing efforts to engage its customer base in innovative ways. By encouraging the exchange of unconventional items, the retailer continues to redefine the boundaries of its trade-in program.

Conclusion

As GameStop embraces creativity in its marketing strategies, customers eagerly participate in quirky trade-ins. The company’s willingness to accept an array of items showcases its dedication to customer engagement and value in the ever-evolving landscape of home entertainment.